Footsteps that cool the lava into rock for a moment, so your speed keeps you standing
Hold-to-run control: let go to slow down and stop, but standing still sinks you
Three lanes with jumps, slides and lane changes, on mobile by swiping while you hold
Magma channels, basalt pillars, rock arches, steam vents, crumbling bridges and lava bombs
An eruption that chases you down the slope, with a gauge that shows how close it is
Ember gems for extra points, plus Frost Boots and a Cinder Shield
Near-miss callouts with a moment of slow motion and chains for close calls in a row
A winding descent with crests, drops and a valley view, drawn entirely in code
Synthesised sound: hissing footsteps, whistling bombs, steam, a rumbling eruption and gem chimes
Pause at any time, with a 3, 2, 1 count back in so you can be holding run when it starts
Screen shake and sound settings that are remembered
Plays in portrait or landscape on phones, tablets and desktop browsers