Unihfy Games

Ripplewake

Ripplewake

PuzzlePhysicsBoatRelaxingNatureLevel-BasedOne TouchSingle Player

Games > Ripplewake

Play Ripplewake • Free

A paper boat floats on a quiet pond, and you never touch it. Tap the water to drop a ripple: the ring spreads out, bounces off the banks, rocks and lily pads, and gently pushes the boat away from where you tapped. Choose where and when to tap to steer the boat into the dock in as few taps as you can. Thirty-two levels across four chapters bring in reeds, currents, whirlpools, lily gates and gusts of wind, and every level was played through with the game's own physics to prove it can be finished.

Genre: Puzzle

Difficulty: Gentle to start, tricky to master

About Ripplewake

Thirty-two levels in four chapters

The levels are grouped into Still Water, Drift Channel, Eddy Hollow and Gusty Reach, eight in each. Still Water teaches the basics with rocks, lily pads and reeds. Drift Channel adds currents that carry the boat along. Eddy Hollow brings in whirlpools that pull the boat in, and lily gates that slide open for a few seconds and then close again. Gusty Reach adds gusts of wind that come and go, and mixes everything together.

Clearing a level unlocks the next. The first level that brings in each new idea opens with a short tip, and the level select shows your stars and fewest taps on every level.

Every level can be finished

Each level was played through by a planner that uses the game's own physics, and its run was replayed from scratch to check it really reaches the dock. Par is the number of taps the planner needed.

The planner places its taps precisely but waits a moment between them, so it is not the last word: a player who times two ripples to meet under the boat can sometimes finish under par.

Reading the pond

Everything that moves the boat can be seen. Currents show as paler bands with streaks flowing along them, whirlpools as dark hollows with curling arms, and lily gates wear a ring that counts down until they open or close. Streaks start to race across the water just before a gust arrives.

Falling leaves float on the pond and get pushed by your ripples and carried by the currents, the same as the boat, which makes it easy to see how far a ripple reaches.

Your boat

Stars unlock nine more papers for your boat, from notebook paper and newsprint to a treasure map, a starry night and gold leaf. Choose one on the Boat screen.

What the game keeps

Your stars and fewest taps on each level, your boat paper, your sound setting and whether you have seen the how-to are saved on Unihfy Games in this browser.

Your score here is your total number of stars, out of 96.

Reviewed By
Kaushik Hirpara

Developer · Game Reviewer

Kaushik Hirpara is a full-stack developer and game reviewer at Unihfy Games. He does most of the work of bringing games to the site — adapting them to run properly in a browser, getting them working on phones, playing them, and writing up what players need to know.

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Game Created By

Unihfy Games

Ripplewake is an original game created and published by Unihfy Games. We continue to improve it with new features, gameplay enhancements, and platform optimizations.

Designed and built in-house by Kaushik Hirpara at Unihfy Games. All code, art and sound are original.

Proprietary SoftwareAll game credits

How to Play

  • Tap anywhere on the open water to drop a ripple. The ring spreads out and pushes the boat away from the spot you tapped. You never touch the boat itself.
  • A ripple dropped close to the boat pushes hard, and one from far away only nudges it, because the ring spreads thinner as it grows. Tapping right on top of the boat pushes it equally on all sides, so it barely moves.
  • Ripples bounce off the banks, rocks and lily pads. A ripple that bounces back off a bank pushes the boat back the way it came, and two ripples that meet under the boat push together.
  • Rocks stop ripples and the boat bumps off them. Lily pads turn both ripples and the boat aside. Reeds let ripples through but soak them up, and slow the boat right down. Taps on a rock, a lily pad or the bank don't make a ripple and don't count.
  • Steer the boat into the glowing berth in front of the dock to finish the level. Your stars depend on how many taps you used: three for par or fewer, two for up to two taps over par, and one for any finish. You can restart a level at any time.

Gameplay Preview

Features

32 levels across four chapters, unlocked one after another
A par on every level, set by a planner that played it, with up to three stars to earn
Ripples that bounce off banks, rocks and lily pads, and add up where they meet
Reeds, currents, whirlpools, lily gates and gusts of wind
Ten boat papers to unlock with stars
A short illustrated how-to with moving pictures, shown the first time you play
Mouse aiming and full keyboard controls on desktop
Pond, boat, trees and falling leaves all drawn in code
Original synthesised music and sound effects
Progress, stars and settings saved in your browser
Plays in portrait or landscape on phones, and in any window size on desktop

FAQs

How do I move the boat?

You don't touch it. Tap the water to drop a ripple; the ring spreads out and pushes the boat away from where you tapped. Tap behind the boat to push it forwards, or to one side to nudge it across.

Why did my tap barely move the boat?

Either the tap was far away, so the ring had spread thin by the time it arrived, or it was right on top of the boat, so it pushed equally on every side. Tap a short distance behind the boat, on the side away from where you want it to go.

Why didn't my tap make a ripple?

Ripples only start on open water. Taps on a rock, a lily pad or the bank show a small cross instead, and don't count towards your taps.

How are stars worked out?

Each level has a par: the number of taps a planner needed to reach the dock. Finish in par or fewer for three stars, up to two over par for two, and any finish earns one.

How do I get out of a whirlpool?

Drop a ripple close to the boat on the side towards the middle of the whirlpool. A strong push carries it out past the rim, where the swirl lets go.

Can I play on my phone?

Yes, in portrait or landscape. When you hold your phone upright, the pond turns to fill the screen. On a computer it works in any window size, with mouse or keyboard.

Is my progress saved?

Yes. Your stars, fewest taps, boat paper and sound setting are kept in this browser on Unihfy Games. Clearing your browser data removes them.

Who made Ripplewake?

Ripplewake was designed and built in-house at Unihfy Games by Kaushik Hirpara. Its code, art and sound are all original, and everything you see and hear is generated by the game itself.

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